Board Thread:General Discussions/@comment-25217215-20130617194607/@comment-1470368-20140603160029

If there is to be a new Godzilla game? (Of course, directly playing as the various Kaiju)

It would need to be in a similar style to a combination of the past 3 fighting games: Destroy All Monsters Melee, Save the Earth, & Unleashed.

Elements from all 3 of those games, plus some new mechanics, need to be in it.

Quite a number of things:

- Unleashed did one thing right with most monsters still being able to move while using their "breath" weapons (beams for the robotic monsters, eye-beams for a couple others). Should I just call those "signature attacks", or special moves, by the way?

Of course, keep it so that the monsters can charge up their breath-weapons for more powerful bursts.

- Save the Earth's minor mechanic for when a monster "blocks" another's breath-weapon could be reintroduced. It would really only mean reduced damage from the opponent's beam, which (if you're blocking) would only damage you 3 times before dissipating.

- Destroy All Monsters Melee probably had the quickest matches if you relied heavily on using a monster's breath-weapon, where it would drain an opponent kaiju's health at a relatively more rapid rate than in Save the Earth (though I recognize that matches can be won much faster in Unleashed).

- Balance the new game so that all Kaiju are excellent with at least one stat, & poor at another (or excellent at 2 things, poor at 2 others, medium/good with the rest). I'm not sure we can have it as unbalanced as a Kaiju excelling with two different approaches at combat, but poor at none of the others. (Ex:  King Ghidorah's Gravity Beams are excellent in power and he has a resistance to electrical attacks, but his movement-speed is poor & has a low tolerance to being hit by concussive blasts). The worst thing that can happen is if a monster in the game excels at nothing, but is given a poor defense & poor physical strength. :P

- The most obvious point :P...Add more monsters to the playable roster, in addition to all monsters ever made playable in past games (& no version "exclusives"): MechaGodzilla 1 (also called "Fake Godzilla"), Battra, Hedorah, Ebirah, Bagan (kaiju from Super Godzilla), Millennium King Ghidorah (GMK), Mecha-Mothra :3, Kumonga (the spider kaiju), Manda (the sea-dragon), Kamacuras (the mantis kaiju from Son of Godzilla), etc.

Most importantly in addition to Godzilla 1954, 90's, & 2000...I'd like to see Godzilla 2014 added as a playable kaiju! (in addition to the M.U.T.O., of course)

I do wonder if the two "Zillas" from the 1998 Godzilla film, as well as "Godzilla: The Series" could make it in, too? (The older Godzilla in his "Cyborg-Zilla" form as encountered in the animated series)

I'd think monsters like "The Sphinx" and Balkzardan might work too. :P

How about "The Visitor"?