Talk:Godzilla (2014 video game)/@comment-24214574-20150514155036/@comment-25285745-20150514163144

Well the actual dialogue by the producer was something like "We made Godzilla move so slowly because we wanted to faithfully recreate the films. A monster as big as Godzilla isn't supposed to be fast. If Godzilla were fast, then it would be like the 1998 film."

So they wanted to make it feel like the films, but they also wanted to get another dig in at the 1998 film. Still, the producer supposedly also said that Zilla was still a viable candidate to be added to the game.