Talk:Zilla/@comment-27140078-20151221215709/@comment-26155014-20160124174422

I believe they originally sculpted a clay Zilla maquette and recasted it as a solid model using molds. then the solid model was painted and scanned into a computer which provided a base structure for building a CGI model that can be animated using ZBrush. this was done in pretty much every CGI film. i think the main problem with the CGI model in "SHIT" is that it's normal map was either not build properly or was even missing.