Talk:Godzilla 2: War of the Monsters/@comment-26576465-20150909220628

But we're not done because there's a sequel: Godzilla 2. This one's gotta be way better, right? I mean, they experimented with the first one, a little trial and error. Now it's time for some improvement. I mean, sometimes you gotta take a nasty s**t before you can take a better s**t. (More like taking an even nastier s**t. The game is even worse. The Nerd is surprised of what he sees.) What is this? This doesn't even look like a Godzilla game! This is just as much of a Godzilla game as Sim City: When the Monster Attacks. You don't even get to play as Godzilla. You're the military. You just move tanks and planes around like a f***ing board game. When you go to battle mode, it sort of goes into an RPG style. You each take your turns attacking. Whether or not you hit or miss depends on the outcome of a slot machine. Yes. A f***ing slot machine. I don't even understand how this whole thing works, but one thing for sure, you'll never be lucky enough to match up all three. You might do minimal damage at best, but the monsters keep regaining their energy. But not you. The music in this game is so horrible they actually have an option to turn it off. But when you turn off the music, it turns off the sound effects too.So what's the point? You might as well just mute the f***ing TV! You thought the first game was bad? This is an insult to the first game! This shouldn't have been called Godzilla 2! That would be like if the NES had a Ninja Gaiden IV, but it was a puzzle game. You don't pretend this is a sequel when it's not even in the same category. It should've been called Godzilla: Strategic Operations Simulator, or SimZilla.